Chapter 34 I have to complete two challenges!
Chapter 34 I have to complete two challenges!
Inside the base, a cardboard box is slowly moving along a narrow, cramped passageway.
Sam held his breath, his eyes fixed on the radar in the upper right corner.
According to the information shown above, there is a guard at the corner.
'Dong'
The game's protagonist, Snake, tapped on the wall, immediately alerting the enemy.
He carefully walked around the corridor, gun in hand.
Sam could clearly see his head bob back and forth, as if he were really looking for the source of the noise.
He clearly noticed the cardboard box, took a step, and stopped in front of it.
Even though they were separated by a screen, Sam didn't dare to breathe too loudly, and his palms were already covered in beads of sweat.
"? 』
A question mark suddenly appeared above the guard's head, and he turned away, walking away with a puzzled look on his face.
"It really works??"
Vivian's eyes widened in astonishment at Sam's feat of deceiving the enemy with just a cardboard box.
"Shh!"
Sam made a shushing gesture, as if afraid of disturbing the enemies in the game.
Even he himself didn't expect that such an operation would actually work.
After playing for half an hour, Sam had pretty much figured out the nature of this game.
He had originally thought that even if he were discovered, he would simply eliminate all the witnesses.
Throughout the first ten minutes of the familiarization process, Sam kept triggering alarms and was extremely busy.
Almost all of their time was spent evading capture and finding hiding places.
It wasn't until he couldn't take the beating anymore that he calmed down and carefully observed the guards' field of vision and patrol routes, and began to try to use various tools to interfere with the enemy.
This feeling is truly wonderful.
Since he started avoiding combat, the whole game suddenly changed from a frustratingly difficult game to an interesting strategy game.
His greatest obsession was how to infiltrate the base without triggering any alarms.
Sam stared intently at the guard on the screen who had been drawn to him.
His patrol was disrupted, and the previously flawless defense began to falter.
He seized the opportunity and slipped past an extremely small blind spot.
Faced with the access control, Sam simply pulled out the access card he had collected long ago and passed through without any hindrance.
But just as he was looking forward to what else awaited him, the screen suddenly went black.
[Thanks for playing the demo!]
That's all?
It just disappeared all of a sudden?!
Sam suddenly felt an itch that made him want to scratch his head, wishing he could immediately crack open Lin Lixin's skull to see what the next level was like.
"Oh no, this is actually kind of fun, how so?"
He scratched his head and readily admitted his addiction.
The more you avoid fighting, the more tense, exciting, and captivating it becomes.
This design, which goes completely against mainstream expectations, demonstrates its amazing charm!
Unlike traditional games, where getting hit results in immediate failure and returning you to the starting point.
In this game, once a player makes a mistake, the difficulty of the level increases dramatically.
Sam clearly sensed that as he made more and more mistakes, his enemies became more cunning, forcing him to pay the price for his recklessness.
"This...this is like a..."
"Solve the puzzle," Vivian continued, her eyes equally surprised. "Each area is a complex, multifaceted puzzle."
"Exactly!" Sam quickly agreed, "And each puzzle has multiple solutions, which makes everyone's experience completely different!"
He could use cardboard boxes to fool the enemy, or throw out empty magazines to make noise.
It can even control missiles to patrol the map.
Even though he had already completed this small section of the demo map, he still wanted to try it again.
Sam was eager to see what would happen if he used other methods to break the deadlock.
"You really only used an 8-bit processor?"
As an observer, Vivian didn't have as deep an understanding of the gameplay as Sam, but she paid special attention to the visual presentation.
She picked up the crudely soldered substrate and carefully examined its configuration.
It is indeed true that there is only one 8-bit Z80.
The two graphics coprocessors were developed under her and the new Uncle He's leadership, and no one knew the specific configuration better than her.
To achieve such smooth visuals with such a rudimentary configuration is beyond the capabilities of a normal person.
"It's just a little trick to deceive the eyes, thanks to these two graphics chips."
Lin Lixin smiled slightly and did not elaborate further.
The demo in front of us has almost fully utilized the capabilities of this substrate, with no waste whatsoever.
To achieve this effect, he poured all the attribute points he had painstakingly accumulated recently into the program design.
"You're too..." Vivian's lips twitched; she was completely unable to comprehend Lin Lixin's incredible technical skills. "Never mind."
She waved her hand and looked at the screen.
Sam has restarted the second game, intending to try and speed things up using the brilliant idea he just had.
Looking at the complex scene design, Vivian asked, "How many levels do you plan to make?"
"Hmm... there are about 13 main story levels."
"Main storyline? You're also planning to design side storylines?" Vivian caught the key point in Lin Lixin's words.
"Yes, I plan to add a 'virtual training mode,' which is a dedicated collection of training levels."
"What about the training mode? How many levels are there in total?"
Level 200.
"puff!"
Vivian's eyes widened, and she craned her neck in disbelief.
"Two, two hundred levels?! Are you serious? You spent a month on just this one level, so doing two hundred levels would take you 2000 years!"
She could only take it as a joke Lin Lixin was playing on her.
Not to mention that the design alone requires a lot of time and effort.
Even if he really had a way to create so many levels, he wouldn't be able to store them all with such a pitiful amount of storage capacity.
"That is indeed the case normally."
Lin Lixin went to the C64 development tool next to him, typed a few keys on the keyboard, and brought up a program.
The screen displays an image neatly divided into several squares.
Vivian immediately recognized many familiar elements.
The map shows crates, roads, lawns, walls...
Lin Lixin directly typed a string of code onto the keyboard.
【map.set(0, 0, 0)】
【map.set(0, 1, 1)】
Subsequently, a complete crate consisting of two texture blocks—the side and top—appeared in the blank display area on the right.
"So I designed this, which I call TiledMap, and of course, this accompanying map editor."
"¿¿¿"
mesbooks